diff --git a/engine/app.odin b/engine/app.odin index f64578d..28d0ce4 100644 --- a/engine/app.odin +++ b/engine/app.odin @@ -248,6 +248,7 @@ shader_filenames :: proc(backend: Shader_Backend) -> (vert_name, frag_name: stri } return "", "" } + create_sprite_pipeline :: proc(app: ^App) -> ^sdl.GPUGraphicsPipeline { vert_name, frag_name := shader_filenames(app.shader.backend) vert_path, _ := filepath.join({app.shader.shader_dir, vert_name})