diff --git a/assetbake/opaque_bounds_test.odin b/assetbake/opaque_bounds_test.odin new file mode 100644 index 0000000..a5e22ba --- /dev/null +++ b/assetbake/opaque_bounds_test.odin @@ -0,0 +1,46 @@ +package main + +import "core:testing" + +@(test) +opaque_bounds_inset :: proc(t: ^testing.T) { + // 4x4, opaque 2x2 at (1,1) + pixels := make([]u8, 4 * 4 * 4) + defer delete(pixels) + for y in 1 ..= 2 { + for x in 1 ..= 2 { + i := (y * 4 + x) * 4 + pixels[i + 3] = 255 + } + } + x, y, w, h := opaque_bounds_rgba(pixels, 4, 4) + testing.expect_value(t, x, 1) + testing.expect_value(t, y, 1) + testing.expect_value(t, w, 2) + testing.expect_value(t, h, 2) +} + +@(test) +opaque_bounds_full :: proc(t: ^testing.T) { + pixels := make([]u8, 2 * 2 * 4) + defer delete(pixels) + for i := 3; i < len(pixels); i += 4 { + pixels[i] = 255 + } + x, y, w, h := opaque_bounds_rgba(pixels, 2, 2) + testing.expect_value(t, x, 0) + testing.expect_value(t, y, 0) + testing.expect_value(t, w, 2) + testing.expect_value(t, h, 2) +} + +@(test) +opaque_bounds_empty :: proc(t: ^testing.T) { + pixels := make([]u8, 3 * 3 * 4) + defer delete(pixels) + x, y, w, h := opaque_bounds_rgba(pixels, 3, 3) + testing.expect_value(t, x, 0) + testing.expect_value(t, y, 0) + testing.expect_value(t, w, 1) + testing.expect_value(t, h, 1) +} diff --git a/engine/batching_test.odin b/engine/batching_test.odin new file mode 100644 index 0000000..3aaeabf --- /dev/null +++ b/engine/batching_test.odin @@ -0,0 +1,64 @@ +package engine + +import "core:testing" +import sdl "vendor:sdl3" + +fake_tex :: proc(id: uintptr) -> ^sdl.GPUTexture { + return cast(^sdl.GPUTexture)id +} + +@(test) +texture_run_len_empty_or_oob :: proc(t: ^testing.T) { + testing.expect_value(t, texture_run_len(nil, 0), 0) + list := []Queued_Sprite{} + testing.expect_value(t, texture_run_len(list, 0), 0) + list = make([]Queued_Sprite, 1) + defer delete(list) + list[0] = {texture = fake_tex(1)} + testing.expect_value(t, texture_run_len(list, -1), 0) + testing.expect_value(t, texture_run_len(list, 1), 0) +} + +@(test) +texture_run_len_single :: proc(t: ^testing.T) { + list := make([]Queued_Sprite, 1) + defer delete(list) + list[0] = {texture = fake_tex(1)} + testing.expect_value(t, texture_run_len(list, 0), 1) +} + +@(test) +texture_run_len_same_texture :: proc(t: ^testing.T) { + tex := fake_tex(1) + list := make([]Queued_Sprite, 3) + defer delete(list) + list[0] = {texture = tex} + list[1] = {texture = tex} + list[2] = {texture = tex} + testing.expect_value(t, texture_run_len(list, 0), 3) +} + +@(test) +texture_run_len_breaks_on_change :: proc(t: ^testing.T) { + a := fake_tex(1) + b := fake_tex(2) + list := make([]Queued_Sprite, 3) + defer delete(list) + list[0] = {texture = a} + list[1] = {texture = a} + list[2] = {texture = b} + testing.expect_value(t, texture_run_len(list, 0), 2) + testing.expect_value(t, texture_run_len(list, 2), 1) +} + +@(test) +texture_run_len_all_different :: proc(t: ^testing.T) { + list := make([]Queued_Sprite, 3) + defer delete(list) + list[0] = {texture = fake_tex(1)} + list[1] = {texture = fake_tex(2)} + list[2] = {texture = fake_tex(3)} + testing.expect_value(t, texture_run_len(list, 0), 1) + testing.expect_value(t, texture_run_len(list, 1), 1) + testing.expect_value(t, texture_run_len(list, 2), 1) +} diff --git a/engine/camera_test.odin b/engine/camera_test.odin new file mode 100644 index 0000000..3745ce8 --- /dev/null +++ b/engine/camera_test.odin @@ -0,0 +1,44 @@ +package engine + +import "core:testing" + +@(test) +camera_default_values :: proc(t: ^testing.T) { + cam := camera_default() + testing.expect_value(t, cam.position, Vec2{0, 0}) + testing.expect_value(t, cam.anchor, Vec2{0.5, 0.5}) +} + +@(test) +world_to_screen_centered_identity :: proc(t: ^testing.T) { + cam := Camera { + position = {400, 500}, + anchor = {0.5, 0.5}, + } + viewport := Vec2{800, 600} + screen := world_to_screen(cam, cam.position, viewport) + testing.expect_value(t, screen.x, f32(400)) + testing.expect_value(t, screen.y, f32(300)) +} + +@(test) +world_to_screen_origin_cam :: proc(t: ^testing.T) { + cam := Camera { + position = {0, 0}, + anchor = {0.5, 0.5}, + } + screen := world_to_screen(cam, {10, 20}, {200, 100}) + testing.expect_value(t, screen.x, f32(110)) + testing.expect_value(t, screen.y, f32(70)) +} + +@(test) +world_to_screen_top_left_anchor :: proc(t: ^testing.T) { + cam := Camera { + position = {5, 7}, + anchor = {0, 0}, + } + screen := world_to_screen(cam, {15, 27}, {800, 600}) + testing.expect_value(t, screen.x, f32(10)) + testing.expect_value(t, screen.y, f32(20)) +} diff --git a/engine/character_data_test.odin b/engine/character_data_test.odin index 7e91e89..f682cd8 100644 --- a/engine/character_data_test.odin +++ b/engine/character_data_test.odin @@ -64,6 +64,55 @@ character_frame_rect_hit_and_miss :: proc(t: ^testing.T) { testing.expect(t, !ok) } +@(test) +character_frame_returns_full_def :: proc(t: ^testing.T) { + data: Character_Data + data.def.clips = make(map[string]Clip_Def) + defer delete(data.def.clips) + + frames := make([]Frame_Def, 1) + frames[0] = Frame_Def { + rect = {10, 20, 30, 40}, + source_size = {100, 200}, + trim_offset = {5, 7}, + } + defer delete(frames) + + data.def.clips["idle"] = Clip_Def { + loop = true, + fps = 10, + frames = frames, + } + + frame, ok := character_frame(&data, "idle", 0) + testing.expect(t, ok) + testing.expect_value(t, frame.rect, [4]int{10, 20, 30, 40}) + testing.expect_value(t, frame.source_size, [2]int{100, 200}) + testing.expect_value(t, frame.trim_offset, [2]int{5, 7}) +} + +@(test) +character_frame_nil_and_bad_index :: proc(t: ^testing.T) { + _, ok := character_frame(nil, "idle", 0) + testing.expect(t, !ok) + + data: Character_Data + data.def.clips = make(map[string]Clip_Def) + defer delete(data.def.clips) + + frames := make([]Frame_Def, 1) + frames[0] = {rect = {1, 2, 3, 4}} + defer delete(frames) + data.def.clips["idle"] = Clip_Def{frames = frames} + + _, ok = character_frame(&data, "idle", -1) + testing.expect(t, !ok) + _, ok = character_frame(&data, "idle", 1) + testing.expect(t, !ok) + _, ok = character_frame(&data, "missing", 0) + testing.expect(t, !ok) +} + destroy_char_def :: proc(def: ^Char_Def) { if def == nil do return diff --git a/engine/sprite_test.odin b/engine/sprite_test.odin index 4135a6a..ef697e7 100644 --- a/engine/sprite_test.odin +++ b/engine/sprite_test.odin @@ -33,3 +33,59 @@ sprite_quad_origin_center :: proc(t: ^testing.T) { testing.expect_value(t, o.x, f32(350)) testing.expect_value(t, o.y, f32(400)) } + +@(test) +frame_uvs_unflipped :: proc(t: ^testing.T) { + u0, v0, u1, v1 := frame_uvs({10, 20, 30, 40}, 100, 200, false) + testing.expect_value(t, u0, f32(0.1)) + testing.expect_value(t, v0, f32(0.1)) + testing.expect_value(t, u1, f32(0.4)) + testing.expect_value(t, v1, f32(0.3)) + testing.expect(t, u0 < u1) +} + +@(test) +frame_uvs_flipped :: proc(t: ^testing.T) { + a0, _, a1, _ := frame_uvs({10, 20, 30, 40}, 100, 200, false) + b0, v0, b1, v1 := frame_uvs({10, 20, 30, 40}, 100, 200, true) + testing.expect_value(t, b0, a1) + testing.expect_value(t, b1, a0) + testing.expect_value(t, v0, f32(0.1)) + testing.expect_value(t, v1, f32(0.3)) +} + +@(test) +sprite_feet_quad_no_flip :: proc(t: ^testing.T) { + // feet (400,500), source 100x200, pivot feet, trim (10,20), packed 80x160 + x0, y0, x1, y1 := sprite_feet_quad( + {400, 500}, + 100, + 200, + {10, 20}, + {80, 160}, + {0.5, 1.0}, + false, + ) + testing.expect_value(t, x0, f32(360)) // 400 - 50 + 10 + testing.expect_value(t, y0, f32(320)) // 500 - 200 + 20 + testing.expect_value(t, x1, f32(440)) + testing.expect_value(t, y1, f32(480)) +} + +@(test) +sprite_feet_quad_flip_x :: proc(t: ^testing.T) { + x0, y0, x1, y1 := sprite_feet_quad( + {400, 500}, + 100, + 200, + {5, 20}, + {80, 160}, + {0.5, 1.0}, + true, + ) + // canvas_left = 350; trim_x_draw = 100 - 5 - 80 = 15 → x0 = 365 + testing.expect_value(t, x0, f32(365)) + testing.expect_value(t, y0, f32(320)) + testing.expect_value(t, x1, f32(445)) + testing.expect_value(t, y1, f32(480)) +}