Speed group_texture_runs for two-texture batches.
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@@ -190,6 +190,51 @@ group_texture_runs_already_optimal :: proc(t: ^testing.T) {
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testing.expect_value(t, marker_of(list[3]), f32(40))
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}
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@(test)
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group_texture_runs_alternating_many_stable :: proc(t: ^testing.T) {
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// Characterization: large alternating group must collapse to two runs
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// while preserving same-texture submission order (markers).
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N :: 64
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list := make([]Queued_Sprite, N)
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defer delete(list)
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for i in 0 ..< N {
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tex: uintptr = 2 if (i % 2) == 0 else 1
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list[i] = queued(tex, 1, f32(i + 1))
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}
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testing.expect_value(t, texture_run_count(list), N)
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group_texture_runs(list)
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testing.expect_value(t, texture_run_count(list), 2)
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testing.expect(t, list[0].texture == fake_tex(1))
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testing.expect(t, list[N / 2 - 1].texture == fake_tex(1))
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testing.expect(t, list[N / 2].texture == fake_tex(2))
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testing.expect(t, list[N - 1].texture == fake_tex(2))
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for i in 0 ..< N / 2 {
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testing.expect_value(t, marker_of(list[i]), f32(2 * i + 2)) // odd markers: 2,4,...,N
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testing.expect_value(t, marker_of(list[N / 2 + i]), f32(2 * i + 1)) // even markers: 1,3,...,N-1
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}
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}
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@(test)
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group_texture_runs_three_textures_stable :: proc(t: ^testing.T) {
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list := []Queued_Sprite {
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queued(3, 1, 1),
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queued(1, 1, 2),
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queued(2, 1, 3),
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queued(3, 1, 4),
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queued(1, 1, 5),
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queued(2, 1, 6),
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}
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testing.expect_value(t, texture_run_count(list), 6)
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group_texture_runs(list)
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testing.expect_value(t, texture_run_count(list), 3)
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testing.expect_value(t, marker_of(list[0]), f32(2))
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testing.expect_value(t, marker_of(list[1]), f32(5))
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testing.expect_value(t, marker_of(list[2]), f32(3))
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testing.expect_value(t, marker_of(list[3]), f32(6))
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testing.expect_value(t, marker_of(list[4]), f32(1))
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testing.expect_value(t, marker_of(list[5]), f32(4))
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}
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@(test)
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group_texture_runs_noncontiguous_same_group_id :: proc(t: ^testing.T) {
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// Same nonzero id split by group 0: each window regroups alone.
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