add shader backend + support for multiple shader formats

This commit is contained in:
2026-08-01 00:41:50 -07:00
parent 1a7b777b0f
commit fee46730b1
9 changed files with 195 additions and 23 deletions
+9
View File
@@ -0,0 +1,9 @@
#!/usr/bin/env bash
set -euo pipefail
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
cd "$ROOT"
./scripts/shaders_vulkan.sh
./scripts/shaders_d3d12.sh
./scripts/shaders_metal.sh