add shader backend + support for multiple shader formats

This commit is contained in:
2026-08-01 00:41:50 -07:00
parent 1a7b777b0f
commit fee46730b1
9 changed files with 195 additions and 23 deletions
+6
View File
@@ -0,0 +1,6 @@
#!/usr/bin/env bash
set -euo pipefail
mkdir -p shaders/vulkan
glslangValidator -V shaders/sprite.vert.glsl -o shaders/vulkan/sprite.vert.spv
glslangValidator -V shaders/sprite.frag.glsl -o shaders/vulkan/sprite.frag.spv