codegirl007
25dd3aa920
Add texture batching with TDD coverage at enqueue and prepare seams.
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Opt-in batch_group regrouping cuts texture binds; prepare_draw_batches and draw_list tests lock the contract so end_frame cannot silently drop regroup.
2026-08-14 22:15:08 -07:00
codegirl007
e6be17fb71
initial perf tools
2026-08-03 13:45:59 -07:00
codegirl007
589f2bd45c
camera
2026-08-01 23:50:03 -07:00
codegirl007
a85380fb71
sprite batching
2026-08-01 23:25:17 -07:00
codegirl007
35420b7344
queue drawing
2026-08-01 12:10:19 -07:00
codegirl007
06ade6a4b7
minor clean up to app.odin
2026-08-01 00:46:37 -07:00
codegirl007
fee46730b1
add shader backend + support for multiple shader formats
2026-08-01 00:41:50 -07:00
codegirl007
ebb6ea383f
Initial pipeline work
2026-07-31 19:11:19 -07:00
codegirl007
742cfcff6a
abstracting to engine package
2026-07-28 21:20:47 -07:00