Files
codegirl-games/agentbox/internal/environment/environment.go
T

49 lines
1.1 KiB
Go

package environment
import (
"context"
"time"
)
type Command struct {
Path string
Args []string
Env map[string]string
WindowTitle string
}
type InputType string
const (
KeyDown InputType = "key_down"
KeyUp InputType = "key_up"
MouseMove InputType = "mouse_move"
MouseDown InputType = "mouse_down"
MouseUp InputType = "mouse_up"
Wait InputType = "wait"
)
type InputAction struct {
Type InputType `json:"type"`
Key string `json:"key,omitempty"`
X int `json:"x,omitempty"`
Y int `json:"y,omitempty"`
Button int `json:"button,omitempty"`
DurationMS int `json:"duration_ms,omitempty"`
}
type LogEntry struct {
Stream string `json:"stream"`
Message string `json:"message"`
Time time.Time `json:"time"`
}
type Environment interface {
Start(context.Context) error
Launch(context.Context, Command) error
Screenshot(context.Context) ([]byte, error)
SendInput(context.Context, InputAction) error
Logs(context.Context) ([]LogEntry, error)
Stop(context.Context) error
}