--- title: "Game Programming Patterns — first impressions" description: A book review of Robert Nystrom's Game Programming Patterns and how we'll use it in our projects. date: 2026-06-28 type: review book: "Game Programming Patterns" tags: ["patterns", "books"] draft: true --- *Game Programming Patterns* by Robert Nystrom is the reference we're using as we build. The patterns aren't abstract — we're applying them to real code in our tower defense and engine experiments. Expect follow-up posts that map specific chapters to our codebase: State for unit AI, Object Pool for projectiles, and more.