set up game loop

This commit is contained in:
2026-07-01 00:31:42 -07:00
parent 574bb14d5b
commit bb25247c43
2 changed files with 33 additions and 0 deletions
+6
View File
@@ -8,11 +8,17 @@ main :: proc() {
rl.SetTargetFPS(60)
game := game_init()
for !rl.WindowShouldClose() {
rl.BeginDrawing()
defer rl.EndDrawing()
dt := rl.GetFrameTime()
game_update(&game, dt)
rl.ClearBackground({30, 33, 40, 255})
game_draw(&game)
}
}