From 1e74f5b054c24a5cc9ff22412575a6f47d784bff Mon Sep 17 00:00:00 2001 From: codegirl-007 Date: Fri, 26 Jun 2026 18:11:13 -0700 Subject: [PATCH] fix missing max_upgrade --- game/tower.odin | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/tower.odin b/game/tower.odin index 90c6c32..1e5e037 100644 --- a/game/tower.odin +++ b/game/tower.odin @@ -56,6 +56,7 @@ TOWER_ARCHETYPES: [Tower_Kind]Tower_Archetype = { cost = 80, footprint_w = 2, footprint_h = 2, + max_upgrade = 1, upgrade_cost = 40, damage_per_level = 3, range_per_level = 8, @@ -69,6 +70,7 @@ TOWER_ARCHETYPES: [Tower_Kind]Tower_Archetype = { cost = 65, footprint_w = 1, footprint_h = 1, + max_upgrade = 1, upgrade_cost = 40, damage_per_level = 3, range_per_level = 8,