refactor map

This commit is contained in:
2026-06-27 00:32:42 -07:00
parent bfc39201e1
commit 28165ed399
8 changed files with 25 additions and 21 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
package game
build_path :: proc(world_map: ^Map, path: ^[dynamic]Vec2) {
build_path :: proc(world_map: ^World_Map, path: ^[dynamic]Vec2) {
clear(path)
for y in 0 ..< MAP_H {
for x in 0 ..< MAP_W {