draw overlay + move gold to overlay in pure raylib

This commit is contained in:
2026-06-18 01:09:17 -07:00
parent c8d191e7c7
commit 75c29a4d5e
4 changed files with 21 additions and 1 deletions
+8
View File
@@ -1,5 +1,7 @@
package game
import rl "vendor:raylib"
MAP_W :: 30 // map width in tiles
MAP_H :: 20 // map height in tiles
TILE_SIZE :: 32 // size of tiles in pixels
@@ -17,3 +19,9 @@ MAX_PROJECTILES :: 64
PROJECTILE_SPEED :: 280 // pixels per second
PROJECTILE_HIT_RADIUS :: 10
OVERLAY_BAR_H :: 28
OVERLAY_PADDING :: 6
OVERLAY_BAR_COLOR :: rl.Color{20, 24, 20, 200}
OVERLAY_GOLD_COLOR :: rl.Color{255, 215, 80, 255}