diff --git a/game/constants.odin b/game/constants.odin index 4f1395f..602171f 100644 --- a/game/constants.odin +++ b/game/constants.odin @@ -44,3 +44,8 @@ ICE_SLOW_FACTOR :: 0.5 ENEMY_LABEL_COLOR :: rl.Color{255, 200, 200, 255} +// starting values for the game +STARTING_BASE_HEALTH :: 20 +STARTING_PHASE = .Build +STARTING_GOLD :: 100 + diff --git a/game/world.odin b/game/world.odin index fec5502..f0319c0 100644 --- a/game/world.odin +++ b/game/world.odin @@ -17,8 +17,8 @@ World :: struct { init_world :: proc() -> World { world := World { - gold = 100, - base_health = 20, + gold = STARTING_GOLD, + base_health = STARTING_BASE_HEALTH, phase = .Build, selected_tower = .Archer, }