fix typo in distance that was causing range to be further than intended, increase range of archer
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@@ -36,7 +36,7 @@ Tower_Archetype :: struct {
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TOWER_ARCHETYPES: [Tower_Kind]Tower_Archetype = {
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.Archer = {
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kind = .Archer,
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range = 50,
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range = 100,
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damage = 12,
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fire_rate = 0.45,
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cost = TOWER_COST,
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