Fix auth throttle DoS and serialize admin bootstrap.

Evict/cap limiter keys, replace hard username lockouts with IP+user progressive delays cleared on success, and create bootstrap admins under the same advisory/mutex lock as role changes.
This commit is contained in:
2026-08-22 11:54:10 -07:00
parent 59513ab75e
commit 5bdaa8977f
7 changed files with 413 additions and 39 deletions
+159 -17
View File
@@ -8,19 +8,26 @@ import (
"time"
)
// throttle is a simple sliding-window rate limiter for auth endpoints.
const defaultThrottleMaxKeys = 10_000
// throttle is a sliding-window rate limiter with expired-key eviction and a cap.
type throttle struct {
mu sync.Mutex
hits map[string][]time.Time
limit int
window time.Duration
mu sync.Mutex
hits map[string][]time.Time
limit int
window time.Duration
maxKeys int
}
func newThrottle(limit int, window time.Duration) *throttle {
func newThrottle(limit int, window time.Duration, maxKeys int) *throttle {
if maxKeys <= 0 {
maxKeys = defaultThrottleMaxKeys
}
return &throttle{
hits: map[string][]time.Time{},
limit: limit,
window: window,
hits: map[string][]time.Time{},
limit: limit,
window: window,
maxKeys: maxKeys,
}
}
@@ -31,8 +38,46 @@ func (t *throttle) allow(key string) bool {
t.mu.Lock()
defer t.mu.Unlock()
now := time.Now()
t.evictExpiredLocked(now)
xs := pruneTimes(t.hits[key], now.Add(-t.window))
if len(xs) >= t.limit {
if len(xs) == 0 {
delete(t.hits, key)
} else {
t.hits[key] = xs
}
return false
}
if _, exists := t.hits[key]; !exists && len(t.hits) >= t.maxKeys {
t.evictExpiredLocked(now)
if len(t.hits) >= t.maxKeys {
return false
}
}
t.hits[key] = append(xs, now)
return true
}
func (t *throttle) lenKeys() int {
t.mu.Lock()
defer t.mu.Unlock()
return len(t.hits)
}
func (t *throttle) evictExpiredLocked(now time.Time) {
cutoff := now.Add(-t.window)
xs := t.hits[key]
for k, xs := range t.hits {
xs = pruneTimes(xs, cutoff)
if len(xs) == 0 {
delete(t.hits, k)
} else {
t.hits[k] = xs
}
}
}
func pruneTimes(xs []time.Time, cutoff time.Time) []time.Time {
n := 0
for _, ts := range xs {
if ts.After(cutoff) {
@@ -40,13 +85,102 @@ func (t *throttle) allow(key string) bool {
n++
}
}
xs = xs[:n]
if len(xs) >= t.limit {
t.hits[key] = xs
return false
return xs[:n]
}
// failureTracker records auth failures for progressive delay (not a hard lockout).
type failureTracker struct {
mu sync.Mutex
fails map[string]failState
window time.Duration
maxKeys int
}
type failState struct {
count int
last time.Time
}
func newFailureTracker(window time.Duration, maxKeys int) *failureTracker {
if maxKeys <= 0 {
maxKeys = defaultThrottleMaxKeys
}
return &failureTracker{
fails: map[string]failState{},
window: window,
maxKeys: maxKeys,
}
}
func (f *failureTracker) delay(key string) time.Duration {
if f == nil || key == "" {
return 0
}
f.mu.Lock()
defer f.mu.Unlock()
now := time.Now()
f.evictExpiredLocked(now)
st, ok := f.fails[key]
if !ok {
return 0
}
return progressiveDelay(st.count)
}
func (f *failureTracker) record(key string) {
if f == nil || key == "" {
return
}
f.mu.Lock()
defer f.mu.Unlock()
now := time.Now()
f.evictExpiredLocked(now)
st := f.fails[key]
if st.count == 0 && len(f.fails) >= f.maxKeys {
return
}
st.count++
st.last = now
f.fails[key] = st
}
func (f *failureTracker) clear(key string) {
if f == nil || key == "" {
return
}
f.mu.Lock()
defer f.mu.Unlock()
delete(f.fails, key)
}
func (f *failureTracker) lenKeys() int {
f.mu.Lock()
defer f.mu.Unlock()
return len(f.fails)
}
func (f *failureTracker) evictExpiredLocked(now time.Time) {
cutoff := now.Add(-f.window)
for k, st := range f.fails {
if st.last.Before(cutoff) {
delete(f.fails, k)
}
}
}
func progressiveDelay(failCount int) time.Duration {
switch {
case failCount <= 1:
return 0
case failCount == 2:
return 200 * time.Millisecond
case failCount == 3:
return 500 * time.Millisecond
case failCount == 4:
return time.Second
default:
return 2 * time.Second
}
t.hits[key] = append(xs, now)
return true
}
func (s *Server) clientIP(r *http.Request) string {
@@ -66,11 +200,19 @@ func authTooMany(w http.ResponseWriter) {
http.Error(w, "too many attempts; try again later", http.StatusTooManyRequests)
}
func loginFailKey(ip, usernameKey string) string {
return ip + "\x00" + usernameKey
}
func (s *Server) allowLoginAttempt(w http.ResponseWriter, r *http.Request, usernameKey string) bool {
if !s.loginIP.allow(s.clientIP(r)) || !s.loginUser.allow(usernameKey) {
ip := s.clientIP(r)
if !s.loginIP.allow(ip) {
authTooMany(w)
return false
}
if d := s.loginFail.delay(loginFailKey(ip, usernameKey)); d > 0 {
time.Sleep(d)
}
return true
}