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const NES_TAG: [u8; 4] = [0x4E, 0x45, 0x53, 0x1A]; |
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const PRG_ROM_PAGE_SIZE: usize = 16384; |
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const CHR_ROM_PAGE_SIZE: usize = 8192; |
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#[derive(Debug, PartialEq)] |
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pub enum Mirroring { |
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Vertical, |
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Horizontal, |
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FourScreen, |
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} |
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/// Contains all information extracted from the NES ROM file
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pub struct Rom { |
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// Contains the Program ROM which is the main executable
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pub prg_rom: Vec<u8>, |
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// Contains the Character ROM which is used for graphics
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pub chr_rom: Vec<u8>, |
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// Indicates which memory mapper to use
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pub mapper: u8, |
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// Determines if the background tiles are mirrored across the screen
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pub screen_mirroring: Mirroring, |
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} |
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impl Rom { |
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pub fn new(raw: &Vec<u8>) -> Result<Rom, String> { |
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// Check for valid header. Compare the first 4 bytes to NES_TAG
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// We want to ensure that we get the standard iNES format or else we want to error out.
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if &raw[0..4] != NES_TAG { |
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return Err("File is not in iNES file format".to_string()); |
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} |
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// Extract the mapper number. The mapper dictates how to interpret the memory layout of the
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// ROM. If we don't have this, we won't know how tto access the PRG (program) or the CHR
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// (character) data correctly
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let mapper = (raw[7] & 0b1111_0000) | (raw[6] >> 4); |
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// Check iNES version. We want iNES 1.0 because iNES 2.0 introduces additional
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// complexities.
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let ines_ver = (raw[7] >> 2) & 0b11; |
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if ines_ver != 0 { |
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return Err("NES2.0 format is not supported".to_string()); |
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} |
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// Determine screen mirroring. This will be used by the PPC to correctly render the game
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// graphics.
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let four_screen = raw[6] & 0b1000 != 0; |
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let vertical_mirroring = raw[6] & 0b1 != 0; |
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let screen_mirroring = match (four_screen, vertical_mirroring) { |
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(true, _) => Mirroring::FourScreen, |
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(false, true) => Mirroring::Vertical, |
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(false, false) => Mirroring::Horizontal, |
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}; |
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// Calculate PRG and CHR ROM Sizes. The emulator needs to know how much data ot read and
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// where to the PRG and CHR ROMs start. This directly influences how the emulator
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// initializes memory.
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let prg_rom_size = raw[4] as usize * PRG_ROM_PAGE_SIZE; |
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let chr_rom_size = raw[5] as usize * CHR_ROM_PAGE_SIZE; |
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// Check if the ROM includes trainer data and adjust the starting position of the PRG.
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// Trainer data is included typically with patches or enabling cheats.
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let skip_trainer = raw[6] & 0b100 != 0; |
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// We need to skip over the trainer data (if included) so that we know where the PRG data
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// starts.
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let prg_rom_start = 16 + if skip_trainer { 512 } else { 0 }; |
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let chr_rom_start = prg_rom_start + prg_rom_size; |
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Ok(Rom { |
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prg_rom: raw[prg_rom_start..(prg_rom_start + prg_rom_size)].to_vec(), |
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chr_rom: raw[chr_rom_start..(chr_rom_start + chr_rom_size)].to_vec(), |
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mapper, |
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screen_mirroring, |
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}) |
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} |
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} |
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pub mod test { |
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use super::*; |
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// we're going to simulate the rom file in memory
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struct TestRom { |
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header: Vec<u8>, |
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trainer: Option<Vec<u8>>, |
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pgp_rom: Vec<u8>, |
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chr_rom: Vec<u8>, |
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} |
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/// Combines the header, trainer (if any), PRG ROM, and CHR ROM into a complete ROM file.
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fn create_rom(rom: TestRom) -> Vec<u8> { |
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let mut result = Vec::with_capacity( |
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rom.header.len() |
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+ rom.trainer.as_ref().map_or(0, |t| t.len()) |
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+ rom.pgp_rom.len() |
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+ rom.chr_rom.len(), |
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); |
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result.extend(&rom.header); |
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if let Some(t) = rom.trainer { |
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result.extend(t); |
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} |
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result.extend(&rom.pgp_rom); |
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result.extend(&rom.chr_rom); |
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result |
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} |
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/// Create a test ROM with default settings and passes it to Rom::new
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pub fn test_rom(program: Vec<u8>) -> Rom { |
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let mut pgp_rom_contents = program; |
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pgp_rom_contents.resize(2 * PRG_ROM_PAGE_SIZE, 0); |
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let test_rom = create_rom(TestRom { |
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header: vec![ |
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0x4E, 0x45, 0x53, 0x1A, 0x02, 0x01, 0x31, 00, 00, 00, 00, 00, 00, 00, 00, 00, |
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], |
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trainer: None, |
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pgp_rom: pgp_rom_contents, |
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chr_rom: vec![2; 1 * CHR_ROM_PAGE_SIZE], |
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}); |
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Rom::new(&test_rom).unwrap() |
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} |
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/// Test a basic rom with no trainer data
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#[test] |
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fn test() { |
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// Arrange and create a valid rom
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let test_rom = create_rom(TestRom { |
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header: vec![ |
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0x4E, 0x45, 0x53, 0x1A, 0x02, 0x01, 0x31, 00, 00, 00, 00, 00, 00, 00, 00, 00, |
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], |
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trainer: None, |
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pgp_rom: vec![1; 2 * PRG_ROM_PAGE_SIZE], |
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chr_rom: vec![2; 1 * CHR_ROM_PAGE_SIZE], |
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}); |
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// Parse out the ROM
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let rom: Rom = Rom::new(&test_rom).unwrap(); |
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assert_eq!( |
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rom.chr_rom, |
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vec!(2; 1 * CHR_ROM_PAGE_SIZE, "CHR ROM data mismatch") |
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); |
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assert_eq!( |
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rom.prg_rom, |
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vec!(1; 2 * PRG_ROM_PAGE_SIZE, "PRG ROM data mismatch") |
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); |
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assert_eq!(rom.mapper, 3, "Mapper value mismatch"); |
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assert_eq!( |
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rom.screen_mirroring, |
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Mirroring::Vertical, |
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"Screen mirroring mismatch" |
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); |
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} |
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/// Parse ROM with trainer data
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#[test] |
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fn test_with_trainer() { |
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// Create a valid ROM with 512-byte trainer data
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let test_rom = create_rom(TestRom { |
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header: vec![ |
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0x4E, |
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0x45, |
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0x53, |
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0x1A, |
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0x02, |
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0x01, |
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0x31 | 0b100, // this is the trainer bit set
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00, |
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00, |
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00, |
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00, |
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00, |
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00, |
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00, |
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00, |
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00, |
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], |
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trainer: Some(vec![0; 512]), |
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pgp_rom: vec![1; 2 * PRG_ROM_PAGE_SIZE], |
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chr_rom: vec![2; 1 * CHR_ROM_PAGE_SIZE], |
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}); |
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// Parse the ROM
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let rom: Rom = Rom::new(&test_rom).unwrap(); |
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assert_eq!( |
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rom.chr_rom, |
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vec!(2; 1 * CHR_ROM_PAGE_SIZE), |
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"CHR ROM data mismatch" |
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); |
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assert_eq!( |
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rom.prg_rom, |
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vec!(1; 2 * PRG_ROM_PAGE_SIZE), |
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"PRG ROM data mismatch" |
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); |
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assert_eq!(rom.mapper, 3, "Mapper value mismatch"); |
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assert_eq!( |
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rom.screen_mirroring, |
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Mirroring::Vertical, |
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"Screen mirroring mode mismatch" |
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); |
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} |
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/// Test invalid NES 2.0 format
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#[test] |
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fn test_nes2_is_not_supported() { |
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// Create ROM with NES 2.0 version flag
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let test_rom = create_rom(TestRom { |
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header: vec![ |
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0x4E, 0x45, 0x53, 0x1A, 0x01, 0x01, 0x31, 0x8, 00, 00, 00, 00, 00, 00, 00, 00, |
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], |
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trainer: None, |
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pgp_rom: vec![1; 1 * PRG_ROM_PAGE_SIZE], |
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chr_rom: vec![2; 1 * CHR_ROM_PAGE_SIZE], |
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}); |
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// Try to parse the ROM
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let rom = Rom::new(&test_rom); |
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match rom { |
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Result::Ok(_) => assert!(false, "should not load rom"), |
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Result::Err(str) => assert_eq!(str, "NES2.0 format is not supported"), |
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} |
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} |
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} |
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