// This is all new to me so it's heavily commented so we can understand what is happening. pub struct CPU { // the accumulator register is a specific register used for arithmetic and logic operations // the cpu instruction loads a value into the accumulator register and then updates certain // flags in the processor status register to relect the operation of the result pub register_a: u8, // THe Process Status Register is a collection of individual bits (flags) that represent the // current state of the CPU. Each bit has purpose such as if a calculation resulted in zero or // if the result is negative // // Zero flag: // - Bit 1 of the status register // - Set if register_a == 0, cleared otherwise // // Negative flag (N) - indicates whether the result of the most recent operation is negative // - Bit 7 of the status register (most significant bit is Bit 7 because it's zero based) // - Set if the most significant bit of register_a is 1, cleared otherwise pub status: u8, // track our current position in the program pub program_counter: u16, // most commonly used to hold counters or offsets for accessing memory. The value can be loaded // and saved in memory, compared with values held in memory or incremented and decremented. // // X register has one special function. It can be used to copy a stack pointer or change it's // value. pub register_x: u8, } impl CPU { pub fn new() -> Self { CPU { register_a: 0, status: 0, program_counter: 0, register_x: 0, } } // LDA stands for Load Accumulator. It loads a value into the accumulator register. It affects // the Zero Flag and Negative Flag. fn lda(&mut self, value: u8) { self.register_a = value; self.update_zero_and_negative_flags(self.register_a); } fn tax(&mut self) { self.register_x = self.register_a; self.update_zero_and_negative_flags(self.register_x); } fn update_zero_and_negative_flags(&mut self, result: u8) { // update the status register if result == 0 { // 0b000_0010 represents a number where only the second bit (bit 1) is set // to 1 and all other bits are 0 self.status = self.status | 0b000_0010; } else { // 0b1111_1101 represents a number where only bit 1 is 0 and the rest are 1 self.status = self.status & 0b1111_1101; } if result & 0b1000_000 != 0 { self.status = self.status | 0b100_0000; } else { self.status = self.status & 0b0111_1111; } } fn inx(&mut self) { self.register_x = self.register_x.wrapping_add(1); self.update_zero_and_negative_flags(self.register_x); } // The interpret method takes in mutalbe reference to self as we know we will need to modify // register_a during execution // // - Fetch next instruction from instruction memory // - Decode instruction // - Execute the instruction // - Repeat pub fn interpret(&mut self, program: Vec) { self.program_counter = 0; // We need an infinite loop to continuously fetch instructions from the program array. We // use the program_counter to keep track fo the current instruction. loop { // set the opscode to the current byte in the program at the address indicated by // program counter let opscode = program[self.program_counter as usize]; // we increment program counterto point to the next byte self.program_counter += 1; match opscode { // this will implement LDA (0xA9) opcode. 0xA9 is the LDA Immediate instruction in // the 6502 CPU. // // 0x42 tells the CPU to execute a specific operation: LDA Immediate. An opscode is // a command for the CPU, instructing it what to do next. Essentially, this means // "Load the immediate value from the next memory location into the accumulator" // // Immediate value refers to the constant valuethat is directly embedded in the // instruction itself, rather than being fetched from memory or calculated // directly. 0xA9 => { // fetch the next byte in program. This byte is the immediate value to load // into the accumulator (register_a) let param = program[self.program_counter as usize]; // Increment program counter to point to the next instruction after the // parameter. The program counter must always point to the next instruction to // be executed. self.program_counter += 1; // store the fetch parameter in register_a - handling the actual loading of the // value into the accumulator and updates the CPU flags. self.lda(param); } // implement the 0xAA opcode which corresponds to the TAX (transfer acculumater to // X register) 0xAA => self.tax(), 0xe8 => self.inx(), 0x00 => return, _ => todo!(), } } } } #[cfg(test)] mod tests { use super::*; #[test] fn test_lda_sets_register_a() { let mut cpu = CPU::new(); cpu.interpret(vec![0xa9, 0x05, 0x00]); assert_eq!(cpu.register_a, 0x05); assert!(cpu.status & 0b0000_0010 == 0b00); assert!(cpu.status & 0b1000_0000 == 0); } #[test] fn test_0xa9_lda_zero_flag() { let mut cpu = CPU::new(); cpu.interpret(vec![0xa9, 0x00, 0x00]); assert!(cpu.status & 0b0000_0010 == 0b10); } #[test] fn test_0xaa_tax_move_to_a_to_x() { let mut cpu = CPU::new(); cpu.register_a = 10; cpu.interpret(vec![0xaa, 0x00]); assert_eq!(cpu.register_x, 10) } #[test] fn test_5_ops_working_together() { let mut cpu = CPU::new(); cpu.interpret(vec![0xa9, 0xc0, 0xaa, 0xe8, 0x00]); assert_eq!(cpu.register_x, 0xc1) } #[test] fn test_inx_overflow() { let mut cpu = CPU::new(); cpu.register_x = 0xff; cpu.interpret(vec![0xe8, 0xe8, 0x00]); assert_eq!(cpu.register_x, 1) } }