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374 lines
16 KiB
374 lines
16 KiB
// This is all new to me so it's heavily commented so we can understand what is happening. |
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use warp::filters::addr; |
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#[derive(Debug)] |
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#[allow(non_camel_case_types)] |
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// AddressingMode is a mehtod used by a CPU to determine where the operand (data or memory |
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// location) for an instruction comes from. It basically defines how the CPU finds the data it |
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// needs to execute a given instruction. |
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// |
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// The zero page term refers to the first 256 bytes (from 0x0000 to 0x00FF). It's called zero page |
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// because the high page is always zero (e.g. 00XX). Instructions in this range use fewer bytes and |
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// cycles compared to acessing memory in other regions. This is due to the fact that only the low |
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// bytes need to be specified which makes the instruction shorter and faster. |
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pub enum AddressingMode { |
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// Operand is provided directly as part of the instruction |
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Immediate, |
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//Operand is located in the zero page (memory address 0x00 to 0xFF) |
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ZeroPage, |
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// Operand is in the zero page, with an offet from the X register |
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ZeroPage_X, |
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// Operand is in the zero page, with an offet from the Y register |
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ZeroPage_Y, |
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// Operand is at the full 16bit address (0x0000 to 0xFFFF) |
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Absolute, |
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// Operand is at an absolute address, with an offset from the X register |
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Absolute_X, |
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// Operand is at an absolute address, with an offset from the Y register |
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Absolute_Y, |
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// Operand is at an address stored in a zero-page address plus an X offset |
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Indirect_X, |
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// Operand is at an address stored in a zero-page address plus an Y offset |
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Indirect_Y, |
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// No addressing mode (used for instructions that don't require an operand like NOP) |
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NoneAddressing, |
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} |
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pub struct CPU { |
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// The accumulator register is a specific register used for arithmetic and logic operations. |
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// The cpu instruction loads a value into the accumulator register and then updates certain |
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// flags in the processor status register to relect the operation of the result. |
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pub register_a: u8, |
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// The Process Status Register is a collection of individual bits (flags) that represent the |
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// current state of the CPU. Each bit has purpose such as if a calculation resulted in zero or |
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// if the result is negative |
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// |
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// Zero flag: |
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// - Bit 1 of the status register |
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// - Set if register_a == 0, cleared otherwise |
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// |
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// Negative flag (N) - indicates whether the result of the most recent operation is negative |
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// - Bit 7 of the status register (most significant bit is Bit 7 because it's zero based) |
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// - Set if the most significant bit of register_a is 1, cleared otherwise |
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pub status: u8, |
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// track our current position in the program |
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pub program_counter: u16, |
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// most commonly used to hold counters or offsets for accessing memory. The value can be loaded |
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// and saved in memory, compared with values held in memory or incremented and decremented. |
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// |
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// X register has one special function. It can be used to copy a stack pointer or change it's |
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// value. |
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pub register_x: u8, |
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pub register_y: u8, |
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// this creates an array with size of 0xFFFF and initializes all elements to 0 (see below in t |
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// he new function). 0xFFFF is hexadecimal for 65535 in decimal. This defines the size of the |
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// array with 65535 elements, the typical size for a 6502 CPU system. |
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memory: [u8; 0xFFFF], |
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} |
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impl CPU { |
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pub fn new() -> Self { |
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CPU { |
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register_a: 0, |
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status: 0, |
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program_counter: 0, |
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register_x: 0, |
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register_y: 0, |
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memory: [0; 0xFFFF], |
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} |
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} |
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/// Determines the memory address for the operand based on the specified addressing mode. |
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/// |
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/// # Arguments |
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/// - `mode`: The addressing mode, which speicifies how the oeprand is accessed. |
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/// |
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/// # Returns |
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/// - A 16 bit memory address where the operand can be found |
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fn get_operand_address(&self, mode: &AddressingMode) -> u16 { |
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match mode { |
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// Immediate mode: The operand is part of the instruction itself, located at the |
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// program counter |
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AddressingMode::Immediate => self.program_counter, |
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// ZeroPage mode: The operand is in the zero page (first 256 bytes of memory), with the |
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// address specificed as a single byte at the program counter. |
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AddressingMode::ZeroPage => self.mem_read(self.program_counter) as u16, |
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// Absolute mode: The operand's address is a full 16-bit address, stored in two |
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// consecutive bytes starting at the program counter |
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AddressingMode::Absolute => self.mem_read_u16(self.program_counter), |
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// ZeroPage_X mode: The operand is in the zero page, with it's address calculated by |
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// adding the X register to a base address stored at the program counter |
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AddressingMode::ZeroPage_X => { |
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let pos = self.mem_read(self.program_counter); |
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let addr = pos.wrapping_add(self.register_x) as u16; |
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addr; |
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} |
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// ZeroPage_Y mode: Similar to ZeroPage_X, but the address is calculated |
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// using the Y register instead of the X register. |
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AddressingMode::ZeroPage_Y => { |
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let pos = self.mem_read(self.program_counter); |
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let addr = pos.wrapping_add(self.register_y) as u16; |
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addr |
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} |
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// Absolute_X mode: The operand's address is calculated by adding the X register |
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// to a 16-bit base address stored at the program counter. |
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AddressingMode::Absolute_X => { |
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let base = self.mem_read_u16(self.program_counter); |
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let addr = base.wrapping_add(self.register_x as u16); |
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addr |
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} |
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// Absolute_Y mode: Similar to Absolute_X, but the address is calculated |
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// by adding the Y register to the 16-bit base address. |
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AddressingMode::Absolute_Y => { |
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let base = self.mem_read_u16(self.program_counter); |
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let addr = base.wrapping_add(self.register_x as u16); |
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addr |
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} |
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// Indirect_X mode: The operand's address is calculated by first adding the X register |
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// to a zero-page base address, then fetching the actual 16-bit address from |
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// the zero page. |
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AddressingMode::Indirect_X => { |
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// read the single byte from the program counter. This is our base. |
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let base = self.mem_read(self.program_counter); |
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// Take the base and add the value in the X register. If the result goes passed |
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// 0xFF, it wraps back around to 0x00 (like starting over in a circle). This is |
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// essentially behaving like a ring buffer. Using wrapping_add ensures the |
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// calculation stays within the valid range without requiring additional checks |
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let ptr: u8 = (base as u8).wrapping_add(self.register_x); |
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// Read the low byte of the memory address from memory at ptr. The goal here is |
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// to fetch the 16 byte address from the zero page using the pointer. |
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let lo = self.mem_read(ptr as u16); |
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// read the high byte of the memory address from memory at ptr + 1 |
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let hi = self.mem_read(ptr.wrapping_add(1) as u16); |
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// take the high byte and shift it left by 8 bits to place it in the upper half of |
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// the 16 bit value. Then take the low byte and keep it in the lower half of the 16 |
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// bit value. Combine the two values using the bitwise OR (|) operator to form a |
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// full 16 bit value. |
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(hi as u16) << 8 | (lo as u16) |
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} |
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// Indirect_Y mode: The operand's address is calculated by first fetching a 16-bit address |
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// from a zero-page base address, then adding the Y register to it. |
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AddressingMode::Indirect_Y => { |
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// read from the program counter (an 8 bit value). This pointer specifies a zero |
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// page address where the actual 16 bit address is stored. |
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let base = self.mem_read(self.program_counter); |
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// read the low byte of the final address from the zero page address specificed by |
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// `base` |
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let lo = self.mem_read(base as u16); |
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// read the high byte of the final address from the next consecutive zero-page |
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// address (base +1). wrapping_add(1) ensures that if base = 0xFF, it wraps around |
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// the 0x00 |
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let hi = self.mem_read((base as u8).wrapping_add(1) as u16); |
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// Combine the low and high bytes into a 16 bit address |
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let deref_base = (hi as u16) << 8 | (lo as u16); |
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// Add the Y Registered to the dereferenced address |
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let deref = deref_base.wrapping_add(self.register_y as u16); |
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// Return the final address |
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deref |
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} |
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// NoneAddressing: This mode is used for instructions that don't require an operand |
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// or don't involve memory access. |
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AddressingMode::NoneAddressing => { |
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panic!("mode {:?} is not supported", mode); |
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} |
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} |
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} |
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fn mem_read(&self, addr: u16) -> u8 { |
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self.memory[addr as usize] |
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} |
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fn mem_write(&mut self, addr: u16, data: u8) { |
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self.memory[addr as usize] = data; |
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} |
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// combines two consecutives bytes in memory into a single 16 bit value |
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fn mem_read_u16(&mut self, pos: u16) -> u16 { |
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// read the low byte (pos) |
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let lo = self.mem_read(pos) as u16; |
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// read the high byte (pos + 1) |
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let hi = self.mem_read(pos + 1) as u16; |
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// combine the bytes. Shelf the high byte 8 bits to the left, effectively moving it into |
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// the upper 8 bits of a 16-bit value. This will combine to a single 16 bit value. |
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(hi << 8) | (lo as u16) |
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} |
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// split a 16-bit number into 2 8-bit pieces |
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fn mem_write_u16(&mut self, pos: u16, data: u16) { |
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// take the top half of the 16 bit number |
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let hi = (data >> 8) as u8; |
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// take the bottom half of the 16 bit number |
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let lo = (data & 0xff) as u8; |
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// store low byte in the first compartment of memory (pos) |
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self.mem_write(pos, lo); |
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// store the high byte in the next compartment (pos + 1) |
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self.mem_write(pos + 1, hi) |
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} |
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pub fn load_and_run(&mut self, program: Vec<u8>) { |
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self.load(program); |
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self.reset(); |
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self.run(); |
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} |
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pub fn reset(&mut self) { |
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self.register_a = 0; |
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self.register_x = 0; |
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self.status = 0; |
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self.program_counter = self.mem_read_u16(0xFFFC); |
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} |
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// load the program code into memroy starting at address 0x8000. 0x8000 .. 0xFFFF is reserved |
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// from program ROM and we can assume that the instructions should start somewhere here. |
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pub fn load(&mut self, program: Vec<u8>) { |
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self.memory[0x8000..(0x8000 + program.len())].copy_from_slice(&program[..]); |
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self.mem_write(0xFFFC, 0x8000); |
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} |
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// LDA stands for Load Accumulator. It loads a value into the accumulator register. It affects |
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// the Zero Flag and Negative Flag. |
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fn lda(&mut self, value: u8) { |
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self.register_a = value; |
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self.update_zero_and_negative_flags(self.register_a); |
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} |
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fn tax(&mut self) { |
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self.register_x = self.register_a; |
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self.update_zero_and_negative_flags(self.register_x); |
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} |
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fn update_zero_and_negative_flags(&mut self, result: u8) { |
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// update the status register |
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if result == 0 { |
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// 0b000_0010 represents a number where only the second bit (bit 1) is set |
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// to 1 and all other bits are 0 |
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self.status = self.status | 0b000_0010; |
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} else { |
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// 0b1111_1101 represents a number where only bit 1 is 0 and the rest are 1 |
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self.status = self.status & 0b1111_1101; |
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} |
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if result & 0b1000_000 != 0 { |
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self.status = self.status | 0b100_0000; |
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} else { |
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self.status = self.status & 0b0111_1111; |
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} |
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} |
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// INX stands for Increment Index Register X - increase the value of the X register |
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// by one and update specific processor flags based on the result. |
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fn inx(&mut self) { |
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self.register_x = self.register_x.wrapping_add(1); |
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self.update_zero_and_negative_flags(self.register_x); |
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} |
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// The interpret method takes in mutalbe reference to self as we know we will need to modify |
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// register_a during execution |
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// |
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// - Fetch next instruction from instruction memory |
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// - Decode instruction |
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// - Execute the instruction |
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// - Repeat |
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pub fn run(&mut self) { |
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// We need an infinite loop to continuously fetch instructions from the program array. We |
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// use the program_counter to keep track fo the current instruction. |
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loop { |
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// set the opscode to the current byte in the program at the address indicated by |
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// program counter |
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let opscode = self.mem_read(self.program_counter); |
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// we increment program counterto point to the next byte |
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self.program_counter += 1; |
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match opscode { |
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// this will implement LDA (0xA9) opcode. 0xA9 is the LDA Immediate instruction in |
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// the 6502 CPU. |
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// |
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// 0x42 tells the CPU to execute a specific operation: LDA Immediate. An opscode is |
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// a command for the CPU, instructing it what to do next. Essentially, this means |
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// "Load the immediate value from the next memory location into the accumulator" |
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// |
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// Immediate value refers to the constant value that is directly embedded in the |
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// instruction itself, rather than being fetched from memory or calculated |
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// directly. |
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0xA9 => { |
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// fetch the next byte in program. This byte is the immediate value to load |
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// into the accumulator (register_a) |
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let param = program[self.program_counter as usize]; |
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// Increment program counter to point to the next instruction after the |
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// parameter. The program counter must always point to the next instruction to |
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// be executed. |
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self.program_counter += 1; |
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// store the fetch parameter in register_a - handling the actual loading of the |
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// value into the accumulator and updates the CPU flags. |
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self.lda(param); |
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} |
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// implement the 0xAA opcode which corresponds to the TAX (transfer acculumater to |
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// X register) |
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0xAA => self.tax(), |
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// INX stands for Increment Index Register X - increase the value of the X register |
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// by one and update specific processor flags based on the result. |
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0xe8 => self.inx(), |
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0x00 => return, |
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_ => todo!(), |
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} |
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} |
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} |
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} |
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#[cfg(test)] |
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mod tests { |
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use super::*; |
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#[test] |
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fn test_lda_sets_register_a() { |
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let mut cpu = CPU::new(); |
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cpu.load_and_run(vec![0xa9, 0x05, 0x00]); |
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assert_eq!(cpu.register_a, 0x05); |
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assert!(cpu.status & 0b0000_0010 == 0b00); |
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assert!(cpu.status & 0b1000_0000 == 0); |
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} |
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#[test] |
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fn test_0xa9_lda_zero_flag() { |
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let mut cpu = CPU::new(); |
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cpu.load_and_run(vec![0xa9, 0x00, 0x00]); |
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assert!(cpu.status & 0b0000_0010 == 0b10); |
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} |
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#[test] |
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fn test_0xaa_tax_move_to_a_to_x() { |
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let mut cpu = CPU::new(); |
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cpu.register_a = 10; |
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cpu.load_and_run(vec![0xaa, 0x00]); |
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assert_eq!(cpu.register_x, 10) |
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} |
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#[test] |
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fn test_5_ops_working_together() { |
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let mut cpu = CPU::new(); |
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cpu.load_and_run(vec![0xa9, 0xc0, 0xaa, 0xe8, 0x00]); |
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assert_eq!(cpu.register_x, 0xc1) |
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} |
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#[test] |
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fn test_inx_overflow() { |
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let mut cpu = CPU::new(); |
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cpu.register_x = 0xff; |
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cpu.load_and_run(vec![0xe8, 0xe8, 0x00]); |
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assert_eq!(cpu.register_x, 1) |
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} |
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}
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