Temporarily revert to hardcoded user data instead of auth context
values. This appears to be debugging/development code that should
be reverted back to proper authentication context usage before
production deployment.
Note: This should be changed back to use actual auth context values.
Remove duplicate and unused template sections that were causing
rendering issues. This cleanup improves template organization
and eliminates potential conflicts in the game interface.
Major CSS improvements:
- Refactor to use modern nested selector syntax for better maintainability
- Add comprehensive chat interface styling with animations
- Improve component hover states and interactive feedback
- Add loading indicators and smooth transitions
- Better organization of styles with logical grouping
- Enhanced visual hierarchy and accessibility
This modernizes the frontend styling while maintaining existing
functionality and improving code maintainability.
Add modular HTML templates for better code organization:
- canvas.html: Game canvas and component palette interface
- challenges.html: Challenge selection and requirements panel
- chat.html: Chat interface with WebSocket support structure
- header.html: Reusable header component
These templates provide a foundation for a more modular
frontend architecture and improved user interface.
Add empty Messages function in chat.go as foundation for future
real-time chat functionality. Currently a no-op but provides the
basic handler structure needed for WebSocket chat integration.