package handlers import ( "encoding/json" "net/http" "systemdesigngame/internal/design" ) type SimulationHandler struct{} type SimulationResponse struct { Success bool `json:"success"` Metrics map[string]interface{} `json:"metrics,omitempty"` Timeline []interface{} `json:"timeline,omitempty"` Error string `json:"error,omitempty"` } func (h *SimulationHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) { if r.Method != http.MethodPost { http.Error(w, "Method not allowed", http.StatusMethodNotAllowed) return } var design design.Design if err := json.NewDecoder(r.Body).Decode(&design); err != nil { http.Error(w, "Invalid design JSON: "+err.Error(), http.StatusBadRequest) return } // For now, return a mock successful response but eventually, we want to go to the results page(s) response := SimulationResponse{ Success: true, Metrics: map[string]interface{}{ "throughput": 250, "latency_p95": 85, "cost_monthly": 120, "availability": 99.5, }, Timeline: []interface{}{}, // Will contain TickSnapshots later } w.Header().Set("Content-Type", "application/json") if err := json.NewEncoder(w).Encode(response); err != nil { http.Error(w, "Failed to encode response", http.StatusInternalServerError) return } }