diff --git a/src/data/cards.js b/src/data/cards.js index 4e22a9b..f47e639 100644 --- a/src/data/cards.js +++ b/src/data/cards.js @@ -21,17 +21,17 @@ export const CARDS = { }, coffee_rush: { - id: "coffee_rush", name: "Coffee Rush", cost: 0, type: "skill", text: "+2 Energy (this turn).", + id: "coffee_rush", name: "Terminal Coffee Rush", cost: 0, type: "skill", text: "+2 Energy (this turn).", effect: (ctx) => ctx.player.energy += 2, upgrades: "coffee_rush+" }, "coffee_rush+": { - id: "coffee_rush+", name: "Coffee Rush+", cost: 0, type: "skill", text: "+3 Energy (this turn).", + id: "coffee_rush+", name: "Terminal Coffee Rush+", cost: 0, type: "skill", text: "+3 Energy (this turn).", effect: (ctx) => ctx.player.energy += 3 }, macro: { - id: "macro", name: "Macro Combo", cost: 1, type: "skill", text: "Replay last card for free (once/fight).", + id: "macro", name: "Macrobation", cost: 1, type: "skill", text: "Replay last card for free (once/fight).", oncePerFight: true, effect: (ctx) => { if (ctx.lastCard && ctx.lastCard !== "macro") { @@ -55,7 +55,7 @@ export const CARDS = { }, type_safety: { - id: "type_safety", name: "Type Safety", cost: 1, type: "skill", text: "Gain 6 Block. If enemy intends attack → apply Weak(1).", + id: "type_safety", name: "Skill Issue", cost: 1, type: "skill", text: "Gain 6 Block. If enemy intends attack → apply Weak(1).", effect: (ctx) => { ctx.player.block += 6; if (ctx.intentIsAttack()) ctx.applyWeak(ctx.enemy, 1); } }, @@ -65,7 +65,7 @@ export const CARDS = { }, segfault: { - id: "segfault", name: "Segfault Beam", cost: 2, type: "attack", text: "Deal 20. End your turn.", + id: "segfault", name: "Dark Mode", cost: 2, type: "attack", text: "Deal 20. End your turn.", effect: (ctx) => { ctx.deal(ctx.enemy, ctx.scalarFromWeak(20)); ctx.forceEndTurn() } }, @@ -83,17 +83,17 @@ export const CARDS = { }, stack_overflow: { - id: "stack_overflow", name: "Stack Overflow", cost: 2, type: "attack", text: "Deal 1 per card in discard.", + id: "stack_overflow", name: "Colon Q", cost: 2, type: "attack", text: "Deal 1 per card in discard.", effect: (ctx) => ctx.deal(ctx.enemy, ctx.scalarFromWeak(Math.max(0, ctx.discard.length))) }, infinite_vim: { - id: "infinite_vim", name: "Infinite Vim", cost: 1, type: "skill", text: "Next card costs 0.", + id: "infinite_vim", name: "Vibe Code", cost: 1, type: "skill", text: "Next card costs 0.", effect: (ctx) => ctx.flags.nextCardFree = true }, debug_print: { - id: "debug_print", name: "Debug Print", cost: 0, type: "skill", text: "Draw 2. Exhaust.", + id: "debug_print", name: "Raw Dog", cost: 0, type: "skill", text: "Draw 2. Exhaust.", exhaust: true, effect: (ctx) => ctx.draw(2) }, diff --git a/src/data/relics.js b/src/data/relics.js index 13b5fae..1a49411 100644 --- a/src/data/relics.js +++ b/src/data/relics.js @@ -5,7 +5,7 @@ export const RELICS = { hooks: { onTurnStart: (ctx) => ctx.draw(1) } }, standing_desk: { - id: "standing_desk", name: "Motions", + id: "standing_desk", name: "Vim Motions", text: "+10 Max HP.", hooks: { onRunStart: (ctx) => { ctx.player.maxHp += 10; ctx.player.hp += 10; } } }, @@ -15,12 +15,12 @@ export const RELICS = { hooks: { onDamageTaken: (ctx, dmg) => Math.ceil(dmg * 0.9) } }, coffee_thermos: { - id: "coffee_thermos", name: "Coffee Thermos", + id: "coffee_thermos", name: "Terminal Coffee Thermos", text: "Start each fight with Coffee Rush.", hooks: { onBattleStart: (ctx) => { ctx.player.energy += 2; ctx.log("Thermos: +2 energy") } } }, cpp_compiler: { - id: "cpp_compiler", name: "C++ Compiler", + id: "cpp_compiler", name: "Haskell", text: "First attack each turn deals double.", state: { used: false }, hooks: { @@ -29,12 +29,12 @@ export const RELICS = { } }, chat_mod_sword: { - id: "chat_mod_sword", name: "Chat Mod Sword", + id: "chat_mod_sword", name: "Worst Streamer Award", text: "Start fights with 1 Weak on all enemies.", hooks: { onBattleStart: (ctx) => { ctx.applyWeak(ctx.enemy, 1); - ctx.log("Chat Mod Sword: Enemy starts Weak!"); + ctx.log("Worst Streamer Award: Enemy starts Weak!"); } } },