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Nerf codegirl

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Stephanie Gredell 4 months ago
parent
commit
46e97aa556
  1. 6
      src/data/enemies.js

6
src/data/enemies.js

@ -30,11 +30,11 @@ export const ENEMIES = { @@ -30,11 +30,11 @@ export const ENEMIES = {
id: "merge_conflict_enemy", name: "Codegirl", maxHp: 50,
avatar: "assets/avatars/merge_conflict_enemy.png", // Warrior with conflicted expression
background: "assets/backgrounds/terrace.png", // Repeat background
ai: (turn) => turn <= 3 ? { type: "attack", value: 8 } : { type: "debuff", value: 1 },
ai: (turn) => turn <= 4 ? { type: "attack", value: 8 } : { type: "debuff", value: 1 },
onDebuff: (ctx) => {
ctx.enemy.hp = Math.min(ctx.enemy.maxHp, ctx.enemy.hp + 15);
ctx.log("Merge Conflict splits! Enemy heals 15!");
ctx.enemy.hp = Math.min(ctx.enemy.maxHp, ctx.enemy.hp + 8);
ctx.log("Merge Conflict splits! Enemy heals 8!");
}
},
bug_404: {

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