minor clean up to app.odin

This commit is contained in:
2026-08-01 00:46:37 -07:00
parent fee46730b1
commit 06ade6a4b7
+1
View File
@@ -248,6 +248,7 @@ shader_filenames :: proc(backend: Shader_Backend) -> (vert_name, frag_name: stri
} }
return "", "" return "", ""
} }
create_sprite_pipeline :: proc(app: ^App) -> ^sdl.GPUGraphicsPipeline { create_sprite_pipeline :: proc(app: ^App) -> ^sdl.GPUGraphicsPipeline {
vert_name, frag_name := shader_filenames(app.shader.backend) vert_name, frag_name := shader_filenames(app.shader.backend)
vert_path, _ := filepath.join({app.shader.shader_dir, vert_name}) vert_path, _ := filepath.join({app.shader.shader_dir, vert_name})