Verify deterministic movement from observations

Co-authored-by: codegirl007 <codegirl-007@users.noreply.github.com>
This commit is contained in:
Cursor Agent
2026-08-17 16:49:37 +00:00
co-authored by codegirl007
parent 3037dbc2dd
commit c4f8dbeaaf
7 changed files with 154 additions and 23 deletions
+47 -5
View File
@@ -1,14 +1,18 @@
package agent
import (
"bytes"
"context"
"time"
"fmt"
"image/png"
"agentbox/internal/environment"
)
type Deterministic struct {
next int
next int
initialX float64
hasInitial bool
}
func (a *Deterministic) Name() string {
@@ -19,19 +23,35 @@ func (a *Deterministic) NextAction(
_ context.Context,
_ string,
_ []Step,
_ Observation,
observation Observation,
) (Decision, error) {
var decision Decision
switch a.next {
case 0:
x, err := greenCentroidX(observation.Screenshot)
if err != nil {
return Decision{}, fmt.Errorf("inspect initial screenshot: %w", err)
}
a.initialX = x
a.hasInitial = true
action := environment.InputAction{Type: environment.KeyDown, Key: "RIGHT"}
decision = Decision{Reason: "Press RIGHT to start moving.", Action: &action}
case 1:
action := environment.InputAction{Type: environment.Wait, Duration: time.Second}
action := environment.InputAction{Type: environment.Wait, DurationMS: 1000}
decision = Decision{Reason: "Keep RIGHT held for one second.", Action: &action}
case 2:
x, err := greenCentroidX(observation.Screenshot)
if err != nil {
return Decision{}, fmt.Errorf("inspect moved screenshot: %w", err)
}
if !a.hasInitial || x-a.initialX < 100 {
return Decision{}, fmt.Errorf("visual verification failed: square moved %.1f pixels right, want at least 100", x-a.initialX)
}
action := environment.InputAction{Type: environment.KeyUp, Key: "RIGHT"}
decision = Decision{Reason: "Release RIGHT after the movement.", Action: &action}
decision = Decision{
Reason: fmt.Sprintf("The square moved %.1f pixels right; release RIGHT.", x-a.initialX),
Action: &action,
}
default:
decision = Decision{Reason: "The movement sequence is complete.", Done: true}
}
@@ -39,4 +59,26 @@ func (a *Deterministic) NextAction(
return decision, nil
}
func greenCentroidX(screenshot []byte) (float64, error) {
image, err := png.Decode(bytes.NewReader(screenshot))
if err != nil {
return 0, err
}
var sumX, count uint64
bounds := image.Bounds()
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
red, green, blue, _ := image.At(x, y).RGBA()
if green > 0xc000 && red < 0x4000 && blue < 0x8000 {
sumX += uint64(x)
count++
}
}
}
if count < 1000 {
return 0, fmt.Errorf("found only %d green square pixels", count)
}
return float64(sumX) / float64(count), nil
}
var _ Agent = (*Deterministic)(nil)
+43 -1
View File
@@ -1,7 +1,11 @@
package agent
import (
"bytes"
"context"
"image"
"image/color"
"image/png"
"testing"
"agentbox/internal/environment"
@@ -19,7 +23,13 @@ func TestDeterministicSequence(t *testing.T) {
{"", true},
}
for index, expected := range want {
decision, err := controller.NextAction(context.Background(), "", nil, Observation{})
x := 20
if index >= 2 {
x = 140
}
decision, err := controller.NextAction(context.Background(), "", nil, Observation{
Screenshot: screenshotWithSquare(t, x),
})
if err != nil {
t.Fatalf("step %d: %v", index, err)
}
@@ -31,3 +41,35 @@ func TestDeterministicSequence(t *testing.T) {
}
}
}
func TestDeterministicRejectsMissingMovement(t *testing.T) {
controller := &Deterministic{}
for step := 0; step < 2; step++ {
if _, err := controller.NextAction(context.Background(), "", nil, Observation{
Screenshot: screenshotWithSquare(t, 20),
}); err != nil {
t.Fatal(err)
}
}
if _, err := controller.NextAction(context.Background(), "", nil, Observation{
Screenshot: screenshotWithSquare(t, 20),
}); err == nil {
t.Fatal("movement verification error = nil")
}
}
func screenshotWithSquare(t *testing.T, startX int) []byte {
t.Helper()
img := image.NewRGBA(image.Rect(0, 0, 240, 100))
green := color.RGBA{G: 255, B: 102, A: 255}
for y := 20; y < 60; y++ {
for x := startX; x < startX+40; x++ {
img.Set(x, y, green)
}
}
var output bytes.Buffer
if err := png.Encode(&output, img); err != nil {
t.Fatal(err)
}
return output.Bytes()
}
+6 -6
View File
@@ -225,12 +225,12 @@ func parseModelDecision(text string) (Decision, error) {
return Decision{}, errors.New("model wait must be between 0 and 5000 ms")
}
action := environment.InputAction{
Type: result.Action.Type,
Key: result.Action.Key,
X: result.Action.X,
Y: result.Action.Y,
Button: result.Action.Button,
Duration: time.Duration(result.Action.DurationMS) * time.Millisecond,
Type: result.Action.Type,
Key: result.Action.Key,
X: result.Action.X,
Y: result.Action.Y,
Button: result.Action.Button,
DurationMS: result.Action.DurationMS,
}
switch action.Type {
case environment.KeyDown, environment.KeyUp, environment.MouseMove,