Commit Graph
11 Commits
Author SHA1 Message Date
codegirl007 8d9faaaee0 Drop verbose comments from the clip-cache change. 2026-08-14 22:40:42 -07:00
codegirl007 41fb0a3d5a Cache clip defs on sprites to avoid per-frame map lookups.
Crowd stress (128 sprites) showed Clip_Def string map_get as the top engine cost; cache on set_sprite_clip and use it in update/draw.
2026-08-14 22:32:28 -07:00
codegirl007 5041753bad add more examples 2026-08-02 23:37:29 -07:00
codegirl007 589f2bd45c camera 2026-08-01 23:50:03 -07:00
codegirl007 5040446ec1 movement and sprite flipping 2026-08-01 12:01:17 -07:00
codegirl007 fbae54aef0 animation + test 2026-08-01 08:27:44 -07:00
codegirl007 ebb6ea383f Initial pipeline work 2026-07-31 19:11:19 -07:00
codegirl007 742cfcff6a abstracting to engine package 2026-07-28 21:20:47 -07:00
codegirl007 fc1c39f4f2 render one frame only 2026-07-27 22:32:12 -07:00
codegirl007 33eb055c87 Load and render an atlas 2026-07-27 22:04:35 -07:00
codegirl007 b28c23279b example of rendering a window in SDL3 2026-07-27 21:44:45 -07:00