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.PHONY: shaders-vulkan shaders-d3d12 shaders-metal shaders-all bake toad hello_sprite crowd crowd_batch crowd_overdraw clip_thrash camera_sandbox clips check test help
.PHONY: flame flame-build flame-record flame-svg flame-report flame-tools
# Flamegraph profiling (needs: pacman -S perf). Example: make flame or make flame FLAME_EXAMPLE=crowd_batch
FLAME_EXAMPLE ?= crowd
FLAME_BIN := $(FLAME_EXAMPLE)_perf
FLAMEGRAPH_DIR ?= tools/FlameGraph
FLAME_OUT_DIR ?= flame
# One stamp per `make` invocation so svg/jpg/report share a name.
ifndef FLAME_STAMP
FLAME_STAMP := $(shell date +%Y%m%d-%H%M%S)
endif
FLAME_PREFIX := $(FLAME_OUT_DIR)/$(FLAME_EXAMPLE)-$(FLAME_STAMP)
help:
@echo "Targets:"
@echo " bake Bake all characters under content/characters/"
@echo " shaders-vulkan Compile SPIR-V into shaders/vulkan/"
@echo " shaders-d3d12 Compile DXIL into shaders/d3d12/ (needs shadercross)"
@echo " shaders-metal Compile MSL into shaders/metal/ (needs shadercross)"
@echo " shaders-all Build all shader backends"
@echo " test Run engine unit tests"
@echo " check Typecheck all examples"
@echo " toad Run the toad example (full demo)"
@echo " hello_sprite Minimal load + draw"
@echo " crowd Many sprites, one Character_Data"
@echo " crowd_batch Multi-texture batching stress (two toad loads)"
@echo " crowd_overdraw Stacked sprites overdraw stress"
@echo " clip_thrash Per-frame idle/walk clip flip stress"
@echo " camera_sandbox Pan camera / Space toggles follow"
@echo " clips Keys 1/2 switch idle/walk"
@echo " flame Build+record+SVG+JPG+text report (FLAME_EXAMPLE=$(FLAME_EXAMPLE))"
@echo " flame-build Optimized debug binary ($(FLAME_BIN))"
@echo " flame-record perf record (play, then quit)"
@echo " flame-svg Convert perf.data -> $(FLAME_PREFIX).svg/.jpg"
@echo " flame-report Convert perf.data -> $(FLAME_PREFIX)-report.txt"
bake:
./scripts/bake_all.sh
shaders-vulkan:
./scripts/shaders_vulkan.sh
shaders-d3d12:
./scripts/shaders_d3d12.sh
shaders-metal:
./scripts/shaders_metal.sh
shaders-all: shaders-vulkan shaders-d3d12 shaders-metal
test:
odin test engine
odin test assetbake
check:
odin check examples/toad -collection:pkg=.
odin check examples/hello_sprite -collection:pkg=.
odin check examples/crowd -collection:pkg=.
odin check examples/crowd_batch -collection:pkg=.
odin check examples/crowd_overdraw -collection:pkg=.
odin check examples/clip_thrash -collection:pkg=.
odin check examples/camera_sandbox -collection:pkg=.
odin check examples/clips -collection:pkg=.
toad:
odin run examples/toad -collection:pkg=.
hello_sprite:
odin run examples/hello_sprite -collection:pkg=.
crowd:
odin run examples/crowd -collection:pkg=.
crowd_batch:
odin run examples/crowd_batch -collection:pkg=.
crowd_overdraw:
odin run examples/crowd_overdraw -collection:pkg=.
clip_thrash:
odin run examples/clip_thrash -collection:pkg=.
camera_sandbox:
odin run examples/camera_sandbox -collection:pkg=.
clips:
odin run examples/clips -collection:pkg=.
flame-tools:
@if [ ! -x "$(FLAMEGRAPH_DIR)/stackcollapse-perf.pl" ] || [ ! -x "$(FLAMEGRAPH_DIR)/flamegraph.pl" ]; then \
echo "Cloning FlameGraph scripts into $(FLAMEGRAPH_DIR)..."; \
git clone --depth 1 https://github.com/brendangregg/FlameGraph.git "$(FLAMEGRAPH_DIR)"; \
fi
flame-build:
odin build examples/$(FLAME_EXAMPLE) -collection:pkg=. -out:$(FLAME_BIN) -debug -o:speed
flame-record: flame-build
@echo ">>> Profiling ./$(FLAME_BIN) — play for ~1020s under load, then quit the window."
@echo ">>> If perf fails with permissions: sudo sysctl kernel.perf_event_paranoid=1"
perf record -F 99 -g --call-graph dwarf -- ./$(FLAME_BIN)
flame-svg: flame-tools
@test -f perf.data || { echo "No perf.data — run: make flame-record"; exit 1; }
@mkdir -p "$(FLAME_OUT_DIR)"
perf script | "$(FLAMEGRAPH_DIR)/stackcollapse-perf.pl" | "$(FLAMEGRAPH_DIR)/flamegraph.pl" > "$(FLAME_PREFIX).svg"
magick "$(FLAME_PREFIX).svg" "$(FLAME_PREFIX).jpg"
@echo "Wrote $(FLAME_PREFIX).svg and $(FLAME_PREFIX).jpg"
flame-report:
@test -f perf.data || { echo "No perf.data — run: make flame-record"; exit 1; }
@mkdir -p "$(FLAME_OUT_DIR)"
perf report --stdio --no-children > "$(FLAME_PREFIX)-report.txt"
@echo "Wrote $(FLAME_PREFIX)-report.txt"
flame: flame-record flame-svg flame-report
@echo "Artifacts: $(FLAME_PREFIX).{svg,jpg} $(FLAME_PREFIX)-report.txt"