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codegirl.games/codegirl-games
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trim-assets
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codegirl007 d488161433 trim atlas of excess transparent pixels
2026-08-01 12:34:11 -07:00
.github/workflows
change the way we install sdl
2026-08-01 01:10:37 -07:00
assetbake
trim atlas of excess transparent pixels
2026-08-01 12:34:11 -07:00
assets_baked/characters/toad
trim atlas of excess transparent pixels
2026-08-01 12:34:11 -07:00
content/characters/toad
animation + test
2026-08-01 08:27:44 -07:00
engine
trim atlas of excess transparent pixels
2026-08-01 12:34:11 -07:00
examples/toad
movement and sprite flipping
2026-08-01 12:01:17 -07:00
scripts
animation + test
2026-08-01 08:27:44 -07:00
shaders
add shader backend + support for multiple shader formats
2026-08-01 00:41:50 -07:00
.gitignore
asset pipeline for packing sprites
2026-07-27 21:32:28 -07:00
Makefile
animation + test
2026-08-01 08:27:44 -07:00
ols.json
abstracting to engine package
2026-07-28 21:20:47 -07:00
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9.7 MiB
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Odin 91.3%
Makefile 5.7%
Shell 2.4%
GLSL 0.6%
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