Files
codegirl-games/engine/character_data.odin
T

109 lines
2.3 KiB
Odin

package engine
import "core:encoding/json"
import "core:fmt"
import "core:os"
import "core:path/filepath"
import "core:strings"
import sdl "vendor:sdl3"
Frame_Def :: struct {
rect: [4]int,
source_size: [2]int,
trim_offset: [2]int,
}
Clip_Def :: struct {
loop: bool,
fps: f32,
frames: []Frame_Def,
}
Char_Def :: struct {
version: int,
id: string,
atlas: string,
pixels_per_unit: f32,
pivot: [2]f32,
clips: map[string]Clip_Def,
}
Character_Data :: struct {
def: Char_Def,
texture: ^sdl.Texture,
}
load_character_data :: proc(
renderer: ^sdl.Renderer,
character_json_path: string,
) -> (
Character_Data,
bool,
) {
file_data, read_err := os.read_entire_file(character_json_path, context.allocator)
if read_err != nil {
fmt.eprintfln("failed to read %s: %v", character_json_path, read_err)
return {}, false
}
defer delete(file_data)
out: Character_Data
if err := json.unmarshal(file_data, &out.def); err != nil {
fmt.eprintfln("json unmarshal failed: %v", err)
return {}, false
}
// filepath.dir returns a substring of the path — do NOT delete it
dir := filepath.dir(character_json_path)
atlas_path, join_err := filepath.join({dir, out.def.atlas})
if join_err != nil {
fmt.eprintfln("atlas join failed: %v", join_err)
return {}, false
}
defer delete(atlas_path)
c_path := strings.clone_to_cstring(atlas_path)
defer delete(c_path)
surface := sdl.LoadPNG(c_path)
if surface == nil {
fmt.eprintfln("LoadPNG failed: %s", sdl.GetError())
return {}, false
}
defer sdl.DestroySurface(surface)
out.texture = sdl.CreateTextureFromSurface(renderer, surface)
if out.texture == nil {
fmt.eprintfln("CreateTextureFromSurface failed: %s", sdl.GetError())
return {}, false
}
sdl.SetTextureScaleMode(out.texture, .NEAREST)
return out, true
}
destroy_character_data :: proc(data: ^Character_Data) {
if data.texture != nil {
sdl.DestroyTexture(data.texture)
}
data^ = {}
}
character_frame_rect :: proc(
data: ^Character_Data,
clip_name: string,
frame_index: int,
) -> (
rect: [4]int,
ok: bool,
) {
clip, found := data.def.clips[clip_name]
if !found || frame_index < 0 || frame_index >= len(clip.frames) {
return {}, false
}
return clip.frames[frame_index].rect, true
}