deef204bd3087ebb6464ad9faf02fd59d1344eb9
Locks the MSL > DXIL > SPIRV shader runtime order so Windows paths cannot silently fall through to Vulkan.
Description
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9.7 MiB
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Odin
91.3%
Makefile
5.7%
Shell
2.4%
GLSL
0.6%