initial theme - coming soon
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title: "Week 1: Tower defense in Odin — project kickoff"
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description: Starting the tower defense prototype in Odin and defining the shared game spec.
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date: 2026-07-02
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type: devlog
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series: td-language-comparison
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series_order: 2
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languages: ["odin"]
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tags: ["odin", "tower-defense", "devlog"]
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draft: true
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---
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First devlog in the tower defense series. This week: project structure, rendering a basic grid, and defining the shared spec that C and C++ ports will follow.
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## What worked
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- Odin's explicit memory model made the render loop straightforward
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- Keeping the game spec language-agnostic from day one
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## What broke
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- Pathfinding placeholder — towers can be placed anywhere for now
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- No entity system yet; everything is in one update function
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Next: basic tower placement and enemy waves.
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