create constants from world.odin
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+2
-2
@@ -17,8 +17,8 @@ World :: struct {
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init_world :: proc() -> World {
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world := World {
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gold = 100,
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base_health = 20,
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gold = STARTING_GOLD,
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base_health = STARTING_BASE_HEALTH,
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phase = .Build,
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selected_tower = .Archer,
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}
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