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// This is all new to me so it's heavily commented so we can understand what is happening.
pub struct CPU {
// the accumulator register is a specific register used for arithmetic and logic operations
// the cpu instruction loads a value into the accumulator register and then updates certain
// flags in the processor status register to relect the operation of the result
pub register_a: u8,
// THe Process Status Register is a collection of individual bits (flags) that represent the
// current state of the CPU. Each bit has purpose such as if a calculation resulted in zero or
// if the result is negative
//
// Zero flag:
// - Bit 1 of the status register
// - Set if register_a == 0, cleared otherwise
//
// Negative flag (N) - indicates whether the result of the most recent operation is negative
// - Bit 7 of the status register (most significant bit is Bit 7 because it's zero based)
// - Set if the most significant bit of register_a is 1, cleared otherwise
pub status: u8,
// track our current position in the program
pub program_counter: u16,
// most commonly used to hold counters or offsets for accessing memory. The value can be loaded
// and saved in memory, compared with values held in memory or incremented and decremented.
//
// X register has one special function. It can be used to copy a stack pointer or change it's
// value.
pub register_x: u8,
}
impl CPU {
pub fn new() -> Self {
CPU {
register_a: 0,
status: 0,
program_counter: 0,
register_x: 0,
}
}
// LDA stands for Load Accumulator. It loads a value into the accumulator register. It affects
// the Zero Flag and Negative Flag.
fn lda(&mut self, value: u8) {
self.register_a = value;
self.update_zero_and_negative_flags(self.register_a);
}
fn tax(&mut self) {
self.register_x = self.register_a;
self.update_zero_and_negative_flags(self.register_x);
}
fn update_zero_and_negative_flags(&mut self, result: u8) {
// update the status register
if result == 0 {
// 0b000_0010 represents a number where only the second bit (bit 1) is set
// to 1 and all other bits are 0
self.status = self.status | 0b000_0010;
} else {
// 0b1111_1101 represents a number where only bit 1 is 0 and the rest are 1
self.status = self.status & 0b1111_1101;
}
if result & 0b1000_000 != 0 {
self.status = self.status | 0b100_0000;
} else {
self.status = self.status & 0b0111_1111;
}
}
fn inx(&mut self) {
self.register_x = self.register_x.wrapping_add(1);
self.update_zero_and_negative_flags(self.register_x);
}
// The interpret method takes in mutalbe reference to self as we know we will need to modify
// register_a during execution
//
// - Fetch next instruction from instruction memory
// - Decode instruction
// - Execute the instruction
// - Repeat
pub fn interpret(&mut self, program: Vec<u8>) {
self.program_counter = 0;
// We need an infinite loop to continuously fetch instructions from the program array. We
// use the program_counter to keep track fo the current instruction.
loop {
// set the opscode to the current byte in the program at the address indicated by
// program counter
let opscode = program[self.program_counter as usize];
// we increment program counterto point to the next byte
self.program_counter += 1;
match opscode {
// this will implement LDA (0xA9) opcode. 0xA9 is the LDA Immediate instruction in
// the 6502 CPU.
//
// 0x42 tells the CPU to execute a specific operation: LDA Immediate. An opscode is
// a command for the CPU, instructing it what to do next. Essentially, this means
// "Load the immediate value from the next memory location into the accumulator"
//
// Immediate value refers to the constant valuethat is directly embedded in the
// instruction itself, rather than being fetched from memory or calculated
// directly.
0xA9 => {
// fetch the next byte in program. This byte is the immediate value to load
// into the accumulator (register_a)
let param = program[self.program_counter as usize];
// Increment program counter to point to the next instruction after the
// parameter. The program counter must always point to the next instruction to
// be executed.
self.program_counter += 1;
// store the fetch parameter in register_a - handling the actual loading of the
// value into the accumulator and updates the CPU flags.
self.lda(param);
}
// implement the 0xAA opcode which corresponds to the TAX (transfer acculumater to
// X register)
0xAA => self.tax(),
0xe8 => self.inx(),
0x00 => return,
_ => todo!(),
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_lda_sets_register_a() {
let mut cpu = CPU::new();
cpu.interpret(vec![0xa9, 0x05, 0x00]);
assert_eq!(cpu.register_a, 0x05);
assert!(cpu.status & 0b0000_0010 == 0b00);
assert!(cpu.status & 0b1000_0000 == 0);
}
#[test]
fn test_0xa9_lda_zero_flag() {
let mut cpu = CPU::new();
cpu.interpret(vec![0xa9, 0x00, 0x00]);
assert!(cpu.status & 0b0000_0010 == 0b10);
}
#[test]
fn test_0xaa_tax_move_to_a_to_x() {
let mut cpu = CPU::new();
cpu.register_a = 10;
cpu.interpret(vec![0xaa, 0x00]);
assert_eq!(cpu.register_x, 10)
}
#[test]
fn test_5_ops_working_together() {
let mut cpu = CPU::new();
cpu.interpret(vec![0xa9, 0xc0, 0xaa, 0xe8, 0x00]);
assert_eq!(cpu.register_x, 0xc1)
}
#[test]
fn test_inx_overflow() {
let mut cpu = CPU::new();
cpu.register_x = 0xff;
cpu.interpret(vec![0xe8, 0xe8, 0x00]);
assert_eq!(cpu.register_x, 1)
}
}