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fix broken import

pull/1/head
Stephanie Gredell 7 months ago
parent
commit
d5b23ef5fc
  1. 6
      cmd/systemdesigngame/main.go
  2. 4
      internal/server/server.go
  3. 4
      router/handlers/play.go

6
cmd/systemdesigngame/main.go

@ -5,9 +5,9 @@ import (
"html/template" "html/template"
"net/http" "net/http"
"os" "os"
"systemdesigngame/internals/auth" "systemdesigngame/internal/auth"
"systemdesigngame/internals/router" "systemdesigngame/internal/server"
"systemdesigngame/internals/server" "systemdesigngame/router"
) )
func main() { func main() {

4
internal/server/server.go

@ -7,8 +7,8 @@ import (
"net/http" "net/http"
"os" "os"
"os/signal" "os/signal"
"systemdesigngame/internals/auth" "systemdesigngame/internal/auth"
"systemdesigngame/internals/level" "systemdesigngame/internal/level"
"time" "time"
"github.com/joho/godotenv" "github.com/joho/godotenv"

4
router/handlers/play.go

@ -5,8 +5,8 @@ import (
"net/http" "net/http"
"net/url" "net/url"
"strings" "strings"
"systemdesigngame/internals/auth" "systemdesigngame/internal/auth"
"systemdesigngame/internals/level" "systemdesigngame/internal/level"
) )
type PlayHandler struct { type PlayHandler struct {

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