mild color changes, get rid of gold dots on path

This commit is contained in:
2026-06-12 00:20:43 -07:00
parent c13a7979b0
commit 5f3ef33b05
+7 -5
View File
@@ -11,10 +11,6 @@ render_world :: proc(world: ^World) {
}
}
for p in world.path {
rl.DrawCircle(i32(p.x), i32(p.y), 3, rl.GOLD)
}
for i in 0 ..< MAX_ENEMIES {
e := world.enemies[i]
if !e.active do continue
@@ -29,7 +25,13 @@ render_world :: proc(world: ^World) {
}
for t in world.towers {
rl.DrawRectangle(i32(t.position.x - 14), i32(t.position.y - 14), 28, 28, rl.BLUE)
rl.DrawRectangle(
i32(t.position.x - 14),
i32(t.position.y - 14),
28,
28,
rl.Color{255, 203, 0, 255},
)
}
if (world.base_health == 0) {