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codegirl.games/tower-defense-prototype
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27 Commits 3 Branches 0 Tags
2d8cc5d1d71b0fb6bc0b23cd2c325ae8f2f0f7d1
Commit Graph
12 Commits
Author SHA1 Message Date
codegirl007 c8d191e7c7 Remove Clay and associated changes 2026-06-18 00:56:44 -07:00
codegirl007 d097e36419 rename hud.odin to overlay.odin, add clay button to start wave 2026-06-16 21:58:51 -07:00
codegirl007 cc71ee1286 set up clay ui + move gold rendering to clay 2026-06-16 20:31:09 -07:00
codegirl007 89cae24c03 refactor rendering of hud 2026-06-14 00:44:38 -07:00
codegirl007 042fc9fe62 separate out render methods 2026-06-13 23:46:51 -07:00
codegirl007 b9235246c7 shoot projectiles 2026-06-13 23:33:03 -07:00
codegirl007 5f3ef33b05 mild color changes, get rid of gold dots on path 2026-06-12 00:20:43 -07:00
codegirl007 c13a7979b0 wave spawner, game phases, making game window larger 2026-06-12 00:11:07 -07:00
codegirl007 114c298219 commands, towers, etc 2026-06-10 02:32:01 -07:00
codegirl007 2e09dbe65d enemy movement and object pool 2026-06-10 02:32:01 -07:00
codegirl007 85f6a286ac make enemy move 2026-06-10 02:32:01 -07:00
codegirl007 d7ac123359 able to spawn enemy when pressing space 2026-06-10 02:32:01 -07:00
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