codegirl007
|
bfc39201e1
|
refactor world wave
|
2026-06-26 20:53:31 -07:00 |
|
codegirl007
|
4d9c52c56a
|
Refactor world gold and combat
|
2026-06-26 20:41:39 -07:00 |
|
codegirl007
|
e75dd82a76
|
fix typo in distance that was causing range to be further than intended, increase range of archer
|
2026-06-26 19:46:05 -07:00 |
|
codegirl007
|
781e8653e7
|
move path length check to outside the loop
|
2026-06-26 18:54:08 -07:00 |
|
codegirl007
|
7e69113d37
|
fix update enemy bug on short paths
|
2026-06-26 18:38:06 -07:00 |
|
codegirl007
|
1e74f5b054
|
fix missing max_upgrade
|
2026-06-26 18:11:13 -07:00 |
|
codegirl007
|
d57f8a126c
|
fix memory leak in waves by clearing out the recipes before creating a new spawner
|
2026-06-26 18:08:11 -07:00 |
|
codegirl007
|
f2f8f1fe1e
|
fix placement bug
|
2026-06-26 18:01:06 -07:00 |
|
codegirl007
|
f14864182c
|
splash damage
|
2026-06-26 17:43:58 -07:00 |
|
codegirl007
|
4124f39632
|
ballistic projectiles for cannons
|
2026-06-26 17:11:25 -07:00 |
|
codegirl007
|
4d267c7f5d
|
tower ugprades
|
2026-06-25 20:28:55 -07:00 |
|
codegirl007
|
d6ee5abb01
|
wave recipes + tanks
|
2026-06-24 20:28:02 -07:00 |
|
codegirl007
|
4bb3e710c1
|
Add different enemy types (Runner)
|
2026-06-23 21:44:50 -07:00 |
|
codegirl007
|
daa5f75c95
|
preview towers before placement
|
2026-06-23 11:32:24 -07:00 |
|
codegirl007
|
e660ce611b
|
add ice towers - no projectiles, no button
|
2026-06-23 10:14:11 -07:00 |
|
codegirl007
|
0815530717
|
add cannon - no projectiles, no control button
|
2026-06-23 00:39:18 -07:00 |
|
codegirl007
|
fcfd1e95d8
|
support full screen gameplay
|
2026-06-21 01:27:45 -07:00 |
|
codegirl007
|
ff341cb834
|
remove render_hud call because that doesn't exist anymore
|
2026-06-21 00:32:40 -07:00 |
|
codegirl007
|
a968ad98fd
|
move waves and enemy count to overlay
|
2026-06-20 22:26:21 -07:00 |
|
codegirl007
|
0729384898
|
add end screens
|
2026-06-20 22:05:11 -07:00 |
|
codegirl007
|
195b94076b
|
create combat banner
|
2026-06-20 21:12:52 -07:00 |
|
codegirl007
|
1a18c42b9e
|
clean up button creation + center text
|
2026-06-19 02:21:49 -07:00 |
|
codegirl007
|
433ac4152b
|
first go at a control panel, not fancy
|
2026-06-19 01:49:04 -07:00 |
|
codegirl007
|
2d8cc5d1d7
|
Adding a README for completeness
|
2026-06-18 02:47:04 -07:00 |
|
codegirl007
|
54b10f000b
|
add a start wave button
|
2026-06-18 01:31:06 -07:00 |
|
codegirl007
|
d44e9501f5
|
move health to overlay
|
2026-06-18 01:19:00 -07:00 |
|
codegirl007
|
75c29a4d5e
|
draw overlay + move gold to overlay in pure raylib
|
2026-06-18 01:09:17 -07:00 |
|
codegirl007
|
c8d191e7c7
|
Remove Clay and associated changes
|
2026-06-18 00:56:44 -07:00 |
|
codegirl007
|
d097e36419
|
rename hud.odin to overlay.odin, add clay button to start wave
|
2026-06-16 21:58:51 -07:00 |
|
codegirl007
|
cc71ee1286
|
set up clay ui + move gold rendering to clay
|
2026-06-16 20:31:09 -07:00 |
|
codegirl007
|
3ec1c6a227
|
fix small math error
|
2026-06-15 01:23:12 -07:00 |
|
codegirl007
|
84c05a9d2e
|
remove imgui things
|
2026-06-15 01:15:54 -07:00 |
|
codegirl007
|
8f69a04893
|
fix gitignore
|
2026-06-15 01:13:58 -07:00 |
|
codegirl007
|
6df2cbf7de
|
supporting different size towers
|
2026-06-15 01:05:11 -07:00 |
|
codegirl007
|
50882df786
|
Add future dependencies
|
2026-06-14 01:35:08 -07:00 |
|
codegirl007
|
aea63986a2
|
Fix the range on archer
|
2026-06-14 01:11:51 -07:00 |
|
codegirl007
|
89cae24c03
|
refactor rendering of hud
|
2026-06-14 00:44:38 -07:00 |
|
codegirl007
|
7d25c20110
|
clean up memory after the game is done
|
2026-06-14 00:02:16 -07:00 |
|
codegirl007
|
042fc9fe62
|
separate out render methods
|
2026-06-13 23:46:51 -07:00 |
|
codegirl007
|
b9235246c7
|
shoot projectiles
|
2026-06-13 23:33:03 -07:00 |
|
codegirl007
|
5f3ef33b05
|
mild color changes, get rid of gold dots on path
|
2026-06-12 00:20:43 -07:00 |
|
codegirl007
|
c13a7979b0
|
wave spawner, game phases, making game window larger
|
2026-06-12 00:11:07 -07:00 |
|
codegirl007
|
285b434499
|
add event queue, tower archetypes, and enemy damage. no projectiles yet
|
2026-06-11 01:05:17 -07:00 |
|
codegirl007
|
dd6a5684be
|
clean up spawn test command
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
114c298219
|
commands, towers, etc
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
2e09dbe65d
|
enemy movement and object pool
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
85f6a286ac
|
make enemy move
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
d7ac123359
|
able to spawn enemy when pressing space
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
4032a5ea76
|
up to building the map
|
2026-06-10 02:32:01 -07:00 |
|
codegirl007
|
fa7a6ac176
|
switch to odin
|
2026-06-10 02:32:01 -07:00 |
|